Nagora's Corner
Role-playing in the age of Arneson and Gygax
Sunday, 25 November 2012
Consider the Badger
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Life in the forest is Black and White [Edit Sep 1st 2013: a lot of people are coming to this page from Google, presumably in connection...
4 comments:
Saturday, 17 November 2012
Economics
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Oh, good. A post about economics. One of the top topics for campaign designers is that of economics in the game world. I've suggeste...
2 comments:
Saturday, 10 November 2012
The Other Side of the Humanocentric Fence
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Here Be Humans Having lost three long posts to Blogger's horrible HTML editor and had a stew about it for a week or two, I'm goi...
3 comments:
Sunday, 21 October 2012
Two Weapons or Sword and Board?
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This is going to be a dull analytical post, so feel free to skip it. The question before the house is whether longsword and shield is bette...
12 comments:
Wednesday, 17 October 2012
Ninjas: Join the Club!
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Ninja at work Bored on the train today, so I sketched a ninja class; Blogger is lousy for tables so see the PHB for the move, AC, open...
2 comments:
Saturday, 13 October 2012
Barbarian/Cavalier Fail
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Art: ayamepso Why, Oh Why? The seeds for the (generally) poorly received fighter classes in Unearthed Arcana were sown in the earlie...
5 comments:
Saturday, 6 October 2012
Monster: The Groke
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Groke, The Frequency: V. Rare (unique) No. Appearing: 1 AC: 8 (0 vs missiles) Move: 9" or 3" (see below) Hit Dice: 6, 7, o...
1 comment:
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