Nagora's Corner

Role-playing in the age of Arneson and Gygax

Thursday, 10 September 2015

PC Death

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What PC Death often looks like from the DM's PoV It's often suggested that PCs should only die when the death is a direct conseq...
Monday, 31 August 2015

Monster: The Firebird 鳳凰

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Frequency: Unique/V. Rare/special No appearing: 1 Armour Class: 3 (AT 3) Move: 24"/36" (Class C) HD: 12 % In Lair: 90% T...
Sunday, 23 August 2015

Dave's Dungeons, a Worked Example

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Table of Contents 1. Introductory Introductory Note 2. Introductory Note 3. Pre-rolled treasure map 4. The Adventure Location ...
Sunday, 2 August 2015

Encounter: Olaf the Golem

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Olaf is a flesh golem who shuffles around the wilderness, homeless and haunted by his past. His creator used the brain of a blacksmith rec...
1 comment:
Saturday, 1 August 2015

Go Away

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Is there any game which is played by large numbers of people so badly designed as "Go"? The rules are ambiguous (or, rather, ill...
Monday, 15 June 2015

Macho Women with Hit Locations

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Here's a hit location system a friend and I designed years and years ago (about 1988). The idea is that instead of having specific hit...
Friday, 27 March 2015

Spell: Khel al'Shem's Ultimate Contraint

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Art: Mauro Bonaventura Khel al'Shem's Ultimate Constraint  (Alteration-Evocation) Level: 7 Components: V, S, M Range: ½ ...
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