The Cloak of Mastery
This appears to be a finely made grey woollen cloak with a hood. It will detect as strong alteration magic.
The cloak will allow the wearer to perform at the name-level of skill of any class their ability scores qualify for, if the correct command word is spoken. Otherwise it will simply act as a warm, waterproof cloak.
The cloak will perform its magic once per day. If the character is already name level or higher in the class represented by the command word then the cloak’s power will be wasted for the day.
The cloak has 60 charges per use and these are expended at a rate equal to the difference between the level of skill granted and the wearer’s own level in the class per round. Classes and sub-classes are treated completely separately for this purpose.
So an 8th level fighter using the cloak will use 1 charge per round and will be able to act as a 9th level fighter for an hour. If the same fighter chooses to use the cloak to become a 10th level ranger the charges are used at a rate of 10 per round and so the character will get 6 rounds of usage. Rounds of functioning are rounded up, so one remaining charge still grants one round of usage.
Hit points are calculated as appropriate - if the cloak raises a class the character already has then simply add the appropriate dice and/or bonuses; if the character becomes multi-classed then average the hit points across classes. Any new hit points granted will be lost first in combat.
Sub-classes replace their classes, as in the case of the fighter becoming a ranger. But if the fighter had instead chosen to use the cloak to act as a cleric, they would have become a fighter/cleric for the duration of the magic, even if human. Bards who chose to use the cloak for fighter or thief levels simply remain bards with the appropriate boost in fighting or thieving ability.
Racial level limits may be exceeded for the duration of the magic. 0-level characters may don and use the cloak’s magical function.
Once the daily charges are used up, or the cloak is removed, the cloak’s magic is unavailable for 24 hours when it will once again have 60 charges.
Here's a handy chart of what constitutes "name level"
Class | Name Lv |
---|---|
Assassin | 9 |
Barbarian | 8 |
Bard | 11 |
Cavalier | 10 |
Cleric | 9 |
Druid | 12 |
Fighter | 9 |
Illusionist | 10 |
Magic-user | 11 |
Monk | 7 |
Paladin | 9 |
Ranger | 10 |
Thief | 10 |
xp: 1750 gp: 12000
No images this time as Google has broken something. They're a quality company that way.
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